![]() ![]() Yolculuk boyunca, John'un karşısına zorlu engeller çıktı. John,VR aracıyla birlikte uzay yolculuğuna başladı. ![]() Uzun bir süre boyunca çalıştı ve sonunda, tekerlekli sandalyesi ile kullanabileceği bir VR uzay aracını tamamladı. John, VR uzay aracının tasarımını yapmaya ve inşa etmeye başladı. Ancak, John'un bir engeli vardı: o tekerlekli bir sandalye kullanıyordu. TR: John, Dünya'da yaşayan bir mühendisti ve uzay keşiflerine olan merakı nedeniyle, Mars'a gitmeye karar vermişti. We, as Srio VR Studio, aim to reduce the 225 million km journey from Earth to Mars to 225 km and complete the 225 km length by adding new sections every month. You can also escape from the new generation guided shots by stopping time. It will be hard to escape from the Artificial Intelligence Spider Robots. A perfectly exciting game with a lot of VR physics mechanics.Run Jump Climb Fly Shoot Die Repeat. Help John on this Journey and help him reach mars.Ī long and hurdle journey from Earth to Mars. However, John never gave up and always overcame obstacles and moved on. Along the way, John faced formidable obstacles. John started space travel with his VR vehicle. He worked for a long time and finally completed a VR spacecraft that he could use from his wheelchair. John began designing and building the VR spacecraft. However, John had one handicap: he used a wheelchair. Now anyone can get their hands on the required hardware components, download the necessary software and begin working with the trackers for SteamVR.About This Game ENG: John was an engineer living on Earth and had decided to go to Mars because of his interest in space exploration. The final announcement is a pure delight to would-be developers looking to get into building apps for the Vive: Those looking to get their hands on the SteamVR trackers no longer have to attend a $3,000 mandatory intro program before being allowed to purchase. On top of that it looks like Valve is now making the high-tech tracking boxes purchasable as a standalone accessory as opposed to only being bundled with the $800 HTC Vive headset package. The new model features a single-rotor design as opposed to the current dual-rotor system which should greatly reduce the cost of production. Along with SteamVR support for Linux, a new upgraded base station for the HTC Vive was also teased. This wasn’t the only exciting reveal made by the infamous company. No word yet on any future, more stable releases. Support for the OS was released alongside a plethora of other tweaks to the system during a broad SteamVR update that included improved supersampling, alterations to the desktop mode and more. There are some slight hiccups here and there, but overall it’s a great start for VR on Linux. The current release, while limited, still includes most of the important SteamVR features you’ve come to love such as the dashboard, VR status windows, room setup & tutorial software, etc. Other limitations include no base station power management, zero headset audio device switching and, most glaringly of all, no switching between headset and desktop display modes. Those wishing to pursue SteamVR on the new OS will have had to be signed up for the closed public beta for Steam and SteamVR in order to participate, as well as download the necessary pre-existing drivers. This means the current build only exists to allow content creators to begin working on VR applications for the Linux platform, not for regular Linux users to access and explore. Now before you go getting all excited, know that this is merely a developmental release, or ‘beta’ if you will. ![]() Well the day has finally come as Valve has officially released ‘ SteamVR for Linux,’ a new program that will finally allow Linux developers to create virtual reality content for the HTC Vive. Valve and Linux have been an ongoing partnership for years, so it was only a matter of time until SteamVR made its way to the niche, yet incredibly open-ended operating system. ![]() Valve reveals it’s opened up its VR platform to Linux game developers among a bounty of other announcements. ![]()
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